Fandom

Urho3D Wiki

Terrain Shader with normal, specular and height mapping

69pages on
this wiki
Add New Page
Comments0 Share
Urho Terrain Quad Images

This is based on the four textures in one image technique. The terrain shader shipped with Urho is extended with normal, specular and height mapping. The normal mapping code is based on LitBase.glsl.
This material is using four image files to get 13 textures out of them.

There is a material testing project using this: https://github.com/damu/Urho_Material_Test/tree/046d9fd50fc1fb11ed6d3274fc7f66f975fb5bef
The Blender files used to create the materials are also in there, in /blends.

Direct links to material related files:

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.