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This is done with the Cycles renderer, the node editor and the Open Shading Language (OSL...
This method means having four textures in one image like this: Diffuse, normal, specular and...
Click on a date/time to view the file as it appeared at that time.
|current||19:21, July 13, 2015||1,920 × 1,080 (573 KB)||Gawag (wall | contribs)|
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